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Dusknoir

NDEX#: 477
Stage: Stage 2
Evolves From: Dusclops
Type:     HP: 120

(Poké-Power) Dark Palm
Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir if affected by a Special Condition.


     Hard Feelings
Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponents has taken and put that many damage counters on the Defending Pokémon.


Weakness: +30


Resistance: 1-20


Retreat Cost:


The antenna on its head captures radio waves from the world of spirits that command it to take people there.


WC 2008 Psychic Lock (Jason Klaczynski) WC Rare
Diamond and Pearl 2/130

Illustrator: Takabon




20231

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